Code Hunt is an offline event in which five problems are provided .And the input to the first program is the input of the second and that of second is the input of third and so on. Participant has to find out the output of the fifth problem.
Game of Codes is an online event to be hosted on the famous programming website www.codechef.com
through the NIT Hamirpur Codechef Campus Chapter most probably a fortnight before Nimbus 2015.
Specifications and Format of Event :-
1. The event will span over a period of 3-5 hours on www.codechef.com
2. It will consist of 5-6 programming problems that are to be compiled and submitted online.
3. Any language can be used to solve th problems.
Rules and regulations :-
As specified by www.codechef.com
Judging criteria :-
As specified by www.codechef.com
"trace the gold"
It is an event where the participating teams will have to hunt for the untraceable gold.
They have to unlock a mystery in order find the hidden gold. It involves no coding only intuitive thinking.
Specifications and Format of Event :-
1. Event will be conducted in 2 stages.
2. First stage of event will consist of a preliminary round consisting of 15 questions based on a movie
clip of duration 20-30 minutes. After that each participating team will be given a time of 30min to solve the questions.
3. Second stage of event will be a mystery solving event.
>Participants will have to trace the gold by solving each question correctly that will take
them to another level of mystery on a computer based interface.
>Participant will have the internet to search the clues.
Rules and Regulations :-
1. Maximum of 2 members are allowed per team.
2. The event is strictly based on efficient searching and intuitive thinking.
3. Based on the performance of the teams in Preliminary Round, top 10-15 teams will be selected for the Final round.
4. In the final round a team of two will be provided with only 1 computer to trace the gold.
5. No external help other than internet will be provided.
6. In any circumstances, judge's decision will be final and binding to all.
Judgment Criteria :-
1. The team that traces gold first will be the winner.
2. In case no team is able to trace gold, team with the maximum score will be the winner.
Resources :- Free use of internet.
This is a combined test of your aptitude and reasoning, general awareness, history and computers
Specifications and Format of Event :-
A team of atmost 2 members can participate in the event. This game will consist of G.K. and aptitude questions.
Participants will be presented with 1 question and four possible answers to choose in each page. Correct answers will
enable you to proceed to the next question with 30 marks added to your score while a wrong answer will result in deduction
of 5 marks from your score in that question and you will be redirected to next page . The game will consist of lifelines.
Each lifeline can be used only five times during the game and one lifeline can be used only once for a question
Rules and Regulations :-
1. Maximum of 2 members are allowed per team.
2. The event is strictly based on reasoning, intuitive thinking and basic concepts.
3. Based on the performance of the teams in Preliminary Round, top 10-15 teams will be selected for the Final round.
4. In the final round a team of two will be provided with only 1 computer.
5. No external help will be provided.
Judgment Criteria :-
1. In any circumstances, the score once analyzed by the interface of the event will be final and binding to all.
2. The first scores shall be sent over TEAM.EXE's email address and no tampering of the interface shall be entertained.
Let the artist in you be a warrior this time...
This is an Online event. Teams will be given a Theme uploaded on Nimbus site. Teams have to submit the web pages on
the given theme, in time limit, to score more points.
Specifications and Format of Event :-
1. Event consists of five rounds.
2. Each round of event will consist of design of 2 to 3 interactive web pages on the given theme.
3. Each round will consist of different theme which will be uploaded on Nimbus website.
Rules and Regulations :-
1. Maximum of 2 members are allowed per team.
2. Three days will be given to submit the particular problem.
3. Only last submission will be checked.
4. Submission will be in form of a compressed folder (name the folder as theme_teamname):
>Text file including team's name and participants roll no.
>All the Source codes files linked together with a main page named as home.
>Make separate folders for images and coding files.
5. In any circumstances, judge's decision will be final and binding to all.
6. Submit it to team.exe15@gmail.com
Judgment Criteria :-
1. Size, creativity &relevance of the web page.
2. Time of submission will also be counted.
Resources :- www.w3schools.com
This event consists of two rounds : prelims and mains. Preliminary round will consist of C and C++ based objective questions.
In mains, contestants will have to understand a new programming language API and code problem statements in the same language
within the given time.
Specifications and Format of Event :-
1. Event will be conducted in 2 stages.
2. First stage of event will consist of a preliminary round consisting of C and C++ based objective questions, each
participating team will be given a time of 30min to solve 30 objectives.
3. Second stage of event will be coding based event.
>Participants will be given 5-7 problem statements along with a new programming language API.
>They have to understand the programming language API and code problem statements in the same language.
>Teams will be provided with Linux operating system with installed compiler for the given language.
Rules and regulations :-
1. Maximum of 2 members are allowed per team.
2. The prelims is strictly based on C and C++.
3. Based on the performance of the teams in Preliminary Round, top 10-15 teams will be selected for the Final round.
4. In the final round a team of two will be provided with only one computer to implement their code.
5. In any circumstances, judge's decision will be final and binding to all.
Judging criteria :-
1. Complexity of code.
2. Understanding of problem statement.
3. Logic of the program code and stepwise analysis.
Resources :-
About C:-
http://www.cprogramming.com
http://www.mycfiles.com
About Problem statements:-
http://www.codechef.com
About compilers:-
http://gcc.gnu.org
http://gcc.gnu.org/install/download.html
http://www.bloodshed.net/devcpp.html
Type Racer is a fun based typing competition. Participant will have to type given text on an old style typewriter where errors
are not allowed. If participant is fast enough, to qualify for the second round, he will be tested on a never seen keyboard!
Here the key to success are the keys only, get'em all.
Specifications and Format of Event :-
1. Event will be conducted in 2 levels.
2. Level 1 consists of typing on an old style typewriter.
3. In level 2 typewriters will be replaced by a never seen keyboard.
4. First 15 from level 1 will qualify for level 2.
Rules and Regulations :-
1. Maximum of 2 members are allowed per team.
2. A team can take part more than one time for the same level.
3. Team to type the given text in least time at the end of the day will win.
4. Errors will add to the time taken, as a penalty.
5. In any circumstances, judge's decision will be final and binding to all.
Judgment Criteria :-
1. Speed of typing.
2. Accuracy in typing.
Resources :-
www.powertyping.com
www.typingtutor.org
"From end to beginning"
This is an Online event conducted on 6th april,2015 to 9th april,2015 . Team will be given Executable file uploaded on Nimbus site .
Try any number of inputs to identify what program do and make a program for it ,in time limit ,to score more points.
Rules and regulations :-
1. This online event consists of only one Round.
2. Each participating team consists of single member.
3. Problems will be floated for five days.
4. Teams will be provided with two executable output files daily (at 5 pm) on site.
5. Coding can be done in C/C++ that is compatible with gcc compiler.
Judging criteria :-
1. Time of submission 12 noon (day of uploading problem) to 12 noon (Last Day).
2. Last submission will only be checked.
3. Submission will be in form of two files (named as question number) :
>Text file including team's name, participant roll no. and Logic behind the que.
>c/cpp file containing code for your logic.
4. Submit(mail) both files to team.exe15@gmail.com
INTRODUCTION
Ever fascinated by hydraulics in your life???
MEDextrous brings you an opportunity to test your love for fluid with lots of fun.
Are you ready??
Make a vehicle with Hydraulic arms to pick the balls and then put those at some distance. Pick and put the maximum number of
balls in given time period.
EVENT STRUCTURE
1. Need to build a vehicle of dimensions not more than 25cm X 25cm X 45cm (lxbxh) having Hydraulic arms.
2. Vehicle should be self-made, any kind of control can be used (wire or wireless).
3. The participants will have to explain the construction and working of their device.
4. Light and small spherical/ cuboidal payloads will be kept in a small bucket of height 15 cm at a certain point.
You are asked to operate your crane to pick a unit using hydraulic control.
5. Next step is to travel the vehicle carrying the object up to a certain distance and then drop it in the target zone.
6. Then, come back again to the initial position.
7. Continue in this way in order to pick maximum number of balls in the given time limit (5mins).
RULES
1. At most 3 members can be there in a team.
2. The vehicle should not be bought. It should be self-made and should not exceed the given dimensions.
3. The participants should be able to explain the way and principle used in construction in proper way, otherwise their
prototype will be disqualified.
4. No harm should be done to arena and the payload.
5. Penalties will be awarded for interventions.
6. Maximum 3 interventions allowed.
7. After picking the object, you need to put it directly into the bucket placed at the target, if it falls in the way
you have to come back to initial position and start again.
8. If at the time of completion, you are carrying the object that will not be considered.
9. Only one ball at one time should be carried by the vehicle.
POINTS DISTRIBUTION
1. 10 points for each ball in the basket.
2. 3 points deducted for each foul. Foul includes touching the vehicle and damaging the arena and the balls or any other unwanted activities.
3. 5 Bonus points for innovative and better design.
JUDGING CRITERIA
The team with most points will win the event. And further rank will be given as per the points.
NOTE : Any kind of change can take place at the time of event and rules may change accordingly.
"Wings to Zenith…"
ABOUT
All of us have played with paper planes. Now is the time to merge engineering with your childhood. Use your knowledge in the
field of aerodynamics/ fluid mechanics to upgrade your childhood gliders.
PROBLEM STATEMENT
"To build a glider according to given dimensions, that can be launched from the provided launcher."
DIMENSIONS
1. Front wing size not less than 50cm.
2. Length not more than 80cm.
QUALIFYING ROUND
1. This will be a time trial round.
2. Time of flight of each glider will be noted and the teams will be ranked in decreasing order of the time of flight.
3. Top 10 teams will be qualified for final round.
FINAL ROUND
1. This will be the range testing round.
2. The range of each glider will be noted and the teams will be ranked in decreasing order of the range.
3. Top 3 teams will be awarded.
RULES AND REGULATIONS
1. A team may consist of a maximum of 3 members.
2. Every glider must have a hook at the bottom for the launcher locking.
3. The glider must be home-made and not using model prebuilt parts.
4. The angle at which the glider is to be launched will be decided by the organizer.
5. If the glider get broken in the air or before launch then the team will be disqualified.
6. You need to explain special features of design, material used in your model clearly.
7. The total points scored in all the two rounds are added up and awarded as team final score.
8. The coordinators reserve the right to disqualify any team in case of any Misbehaviour.
JUDGEMENT CRITERIA
1. Innovation. (10 points)
2. Features applied in design. (15points)
3. Explanation of glider. (5 points)
4. Stability of the glider. (15 points)
NOTE :
Organizers hold the right to change the rules according to conditions.
Let's make something out of the junk. This is an on spot event in which participant need to bring nothing.
They just need to make something possible out of the junks given.
The rules, problem statement, judging criteria and point structure will be given to participants on the spot.
INTRODUCTION
Have you ever dreamed to step on surface of mars...but NASA has already stepped
on the mars not by sending humans but by sending MARS ROVER.
We, the team MEDEXTROUS are presenting an opportunity for you to make something which can step on mars.
So, here is our event "MANGAL YAAN" in which you need to make a vehicle similar to mars rover.
EVENT STRUCTURE
To design a vehicle which can pass the track with lot of ups and downs, many inclinations
and a number of other hurdles in shortest possible time.
The vehicle should be based on rocker bogie mechanism.
RULES
1.At most three members can make a team.
2.The vehicle should not be bought. It should be self made and should not exceed the given dimensions.
3.The dimension of vehicle should not exceed 45cm X 20cm X 20cm(lxbxh).
4.The participant should be able to explain the way and principle used in construction in proper way,
otherwise their prototype will be disqualified.
5.There should be maximum 8 motors used in vehicle. If a team use more than 8 motors, they will be disqualified.
6.The suspension system should not be used in vehicle.
7.No harm should be done to arena.
8.Sharp edges must be avoided.
9.The rover should be remote control or wire control.
POINT DISTRIBUTION
1. There should be time penalty for each foul. Foul includes touching the vehicle and
damaging the arena or any other unwanted activities.
2. Time bonus will be given for innovative and better design.
JUDGING CRITERIA
The team which will take least time to complete the given task after considering time bonus or time penalty points will be winner.
NOTE : Any amendment may be made in the rules without prior notification.
In case of anydispute, Team MEDEXTROUS holds the authority of final decision making.
Youtube Link: https://www.youtube.com/watch?v=vuxx4Aph9Sk&feature=youtu.be
Problem Statement
Build a manual robot (bot) that will be able to pick up same sizes boxes and also able to climb on the wedge.
Mission objective
Game play consist of two bots one from each team. The objective is to travel across the wedge and then place the boxes together.
Boxes are placed at the different locations on the arena. Bot has to pick up the block and place them together. Team who places
the maximum blocks in the given time will be the winner.
Task
Manual robot has to make Pyramid in four steps:-
Step1:- Bot has to pick up the block and travel through the obstacle.
Step2:- After crossing the obstacle before the wedge, fill the pits on the wedge with the blocks.
Step3:- Bot has to pick blocks one by one travelling through the obstacle and the wedge placing them in their respective places.
Stage4:- There are four boxes that can be combine to one two boxes. Manual robot has to combine them and place them on the other side of arena.
General Rules
1) Each team can have a maximum of 4 participants.
2) A team may consist of students from different colleges.
3) Certificates of Excellence will be awarded to the top two teams.
4) No damage should be made by a bot to the arena or to other team's bots during the match any manner.
5) Bots should not be disassembled until the results are declared.
6) The organizers reserve the right to change the rules as they deem fit.
7) When a team is called for match, they must report within five minutes.
8) Judge's decision will be final.
9) Any damage to arena my lead to disqualification.
Robot Controls
1) Bots can be wireless or wired.
2) However wire must not interfere with arena and it must be slack at every point of time.
3) Both the bots should be able to grip, lift, carry and place boxes and able to climb on wedge.
4) Teams will be given 12V DC or 240V Ac power supply.
Bot Specifications
1) During the whole event both the bots must fit within a square of 25X22X35(lxbxh). Dimensions in cm.
2) Flippers, grippers (folded) should be well within the given dimensions.
3) The Robot must be stable and able to move on its own.
4) A Bot not fulfilling these criteria will be disqualified.
5) The robot cannot have any mechanism that can damage the arena in any manner.
6) The robots shall be inspected before the event. Failing the inspection shall lead to disqualification.
7) The wire used to power/feed the bot should remain slack at all times.
8) The voltage difference between any two points on the bot must not exceed 24 volts.
9) Pneumatic/Hydraulic/Cutter/Projectile/Entanglement etc. mechanisms are NOT allowed.
10) Wireless Control- If you are using a home built control system, or a control system not commercially available,
you must first clear it with the Managers.
Arena
Sizes of Blocks
Size of each block is similar to the other. (6x6x6)
Dimensions are in cm.
Top two teams will be given prize and certificates.
Prize money
First Prize = Rs.5000
Second prize = Rs.3000
Youtube Link: https://www.youtube.com/watch?v=m3sFkWgPJc8
Problem Statements
Make an autonomous robot that works on the principle of line following. The robot has to start from the start block (in arena) and follow wider line (width of 2.5cm) to reach the stop point.
Arena consists of two fields: -
White Field- In this field autonomous robot has to follow black line on white surface.
Black Field- In this field autonomous robot has to follow white line on black surface.
There are cross links of line and confusion lines so the autonomous robot has to use microcontroller to follow the main line to reach destination.
General Rules
1) The Robot should be purely autonomous.
2) A team can have a maximum of 4 members.
3) Each team must declare a name for their Robot at the time of competition.
4) The Robot you build will be first checked for size and safety.
5) Judges have the right to disqualify any Robot whose working mechanism or game strategy is considered hazardous in any way.
6) In case any kind of dispute, the judges decision will be considered final and binding to all and no argument will be entertained.
Game Rules
1) The time taken for completion will be noted down.
2) You can touch your Robot only twice after start but 2 sec will be added to your time as penalty for each touch
3) The team members are not allowed to enter the arena at any point of time but the teams can move around the arena.
4) The team which will complete the track in least time will win.
5) No external supply will be given.
6) NOTE:
1. If robot ever encounters a loop, it must follow it completely.
2. Robot must never change its path which led it to a dead end.
BOT and BLOCK Specifications
1) BOT must fit in a box of 250(length) x200(breadth) x200(height) mm with full extension.
2) It should not weigh more than 2.5 kg.
3) It has to be totally autonomous and self powered.
4) At any point, circuit rating should not exceed 24V DC.
Disqualification
1) Any kind of damage to arena will lead to a disqualification.
2) The teams shall be given a time of 10 minutes before the start of the match.
3) Judges have the right to disqualify any team if they feel the team is not playing with fair interests.
Length of arena = 2.5m
Width of area = 2m Width of line = 30mm
Help
Use four or five IR or other sensors and microcontroller (like Arduino).
Note
If the teams require any material that is not available please contact us for help as soon as possible,
we would provide the material but the teams have to pay for the material.
Youtube Link: http://youtu.be/J75Jv2bjXsM
Story
You have been caught in a Maze. In the maze there are several paths but only one path in the maze is safe and all other paths have underground mines in them. You have to find the safe path in the arena and get out of the maze safely.
Problem Statement
Build a semi-autonomous robot which Locomotes and can detect Magnetic Field autonomously. Bot has to be controlled manually (wired or wireless) and there should be an autonomous system to detect magnet hidden inside the arena. The semi-autonomous robot has to transverse the arena by avoiding the magnets placed in the paths.
Rules
1. A team can have maximum 4 participants.
2. The semi-autonomous robot has to start from the start zone and transverse the arena by avoiding the Bombs (refer to the permanent magnet buried in arena) to get out of arena.
3. There is only one path in the arena to get out of arena and all other are blocked by placing the magnets (bombs).
4. The field of the magnets is into the arena.
5. There should not be any attraction mechanism to detect the magnets. You can use sensors to detect magnets.
6. Negative points will be awarded if the robot steps on magnets.
7. Every time the robot steps on a mine(magnet), it loses a life. After stepping the Bombs (Magnets), it'll have to start from the last check point.
8. The robot has four lives, i.e. if the robot steps four times on the Magnets, his game will end.
9. Points will be deducted for each life lost, from the initial score. Each life costs negative points.
10. Restarts from last check point are allowed only before the robot steps on the bombs (Magnets) for the fourth time.
11. One who have come out of arena in minimum time and have maximum points will be declared winner.
12. Top two teams will be awarded.
13. Teams will be given 10 minutes to change the circuitry or code according to requirements.
Arena
1. The Arena is of the size 2.2m*2.2m.
2. There will be a penalty for bumping into the walls.
3. No participant will be allowed to step on the arena.
4. The robot and the participating team must not damage the arena in any way.
5. Magnetic field is within the circle of radius around 3.5cm.
Robot Control
Robot should be fit in box of dimensions 28x20x10 (lxbxh). Teams will be given 12V DC and 240V AC supply. Robot
control can be wired, wireless or gesture controlled.
Help
You can use Hall Effect sensor to sense the magnets (mines) and LED or Buzzer alarm to indicate magnet before step on it.
https://www.youtube.com/watch?v=9BFdGtvo9JE
Note
If the teams require any material that is not available please contact us for help as soon as possible, we would provide
the material but the teams have to pay for the material.
Prize money
First Prize = Rs.4000
Second Prize = Rs.3000
Problem statement
Participants will be provided questions related to application /situations and they have to solve it in MATLAB using coding.
And get messed with the most intriguing MATLAB challenge of their life.
Rules and Regulations
1. This is an individual event.
2. This game consisting of 15 questions. Each day 3-4 problems will be uploaded to you to solve them.
3. Problems related to some fun tricks will also be included. Hints related to questions will be provided on the same page.
4. The answer/code submitted the earliest will be given more preference.
5. Judges decision shall be final and binding on all.
6. Code /answer once submitted shall remain final and cannot be modified or resent.
7. Top 2 participants shall be declared as the winners.
8. In case of any dispute the organizers' decision shall be final.
Note that, at any point of time the latest information will be that which is on the page OJAS.
Judging criteria
Points will be given according to :
1. Efficiency of code (Precise code to do same task).
2. Timing of submission of code.
3. Correct code
Help
You can use any websites to find your answer: www.google.co.in
Note
If the teams require any detail that is not available please contact us for help as soon as possible.
Prize money
Prizes worth 1000 rupees to be won.
Introduction
Transformer is "the heart of alternating current system". There are transformers all over every house; they are inside the black
plastic case which you plug into the wall to recharge your cell phone or other devices. They can be very large, as in national
utility systems, or it can be very small embedded inside electronics.
So here you have opportunity to design and manufacture a small transformer using the provided materials and past theoretical knowledge.
Who make this "heart" best will be the champion.
Event layout
1. Each team comprises of 3 members at most.
2. We will provide the teams with necessary material to design a transformer which must step up a 12V AC into 24V AC.
3. Round 1:- Question paper consisting of basic electrical principles.
4. Round 2:- 8 teams (tentative) will be selected on the basis of round 1.
Judging criteria
1. The team which will be able to step up to 24V AC most accurately (closest to 24V) will win.
2. In case of a clash time of completion will be considered as judging criteria.
Prize money
First prize = Rs.2000
Second Prize = Rs.1000
Introduction
A robotics gaming event. The word Bluebot is made up of 'BLUEtooth and roBOT'.
The wireless controlled robots will be racing through an arena with sevreal obstructions.
The one who complete the race in minimum time will be the winner.
Competition Presentation
In this competition, the Robot must run in track from beginning to its end and avoid all obstacles placed on that track.
The track is about 30 cm wide as shown figure 1. The competition path, is fixed by the evaluation desk members by the competition day,
note that figure one is simply an example. Free shape obstacle are placed randomly on the line, their positions are fixed by the
evaluation desk.
General Rules
1) Only registered teams are authorized to compete.
2) Teams should respect security rules, and be "fair play".
3) During the competitions, only the team leader is authorized to present the robot.
4) Evaluation desk and competition judges are independent; the organizers could not interfere in their decisions.
5) The following comportments could lead a team to be disqualified:
6) Evidence of non-respect to other teams and competitors.
7) Evidence of non-respect to security rules.
8) Evidence of non-respect to competition judges & committee members.
9) Competition judges are not part of the competition committee; they are assisted by the competition committee,
but remain completely free for their decisions.
10) Judges has not the right to be enrolled in any competition.
11) The Winner is declared by the competition chair, based on the decision of the evaluation desk.
12) Competition committee members have not the right to be enrolled as team leaders; they could enroll as simple competitors.
13) A team should agree all the above rules and present a written agreement to the homologation desk.
14) Only teams that agree the general rules are authorized to pass the test and to compete if accepted.
15) During the competitions, only the team leader is authorized to contact committee members for any claim or specific needs.
16) In case of complain, a formal letter should be addressed to the competition chair, it should include all proofs and arguments.
A decision is made by the competition chair, within 24 hours with a letter addressed to the team leader.
Competition rules
1) The robot size should not exceed (30*30*30) cm (large, long, high), and 4 Kg of weight to be authorized to compete.
2) Robots should be controlled with an Arduino controller.
3) The robot should run on Android application based on Bluetooth technology.
4) Robots should adapt to lighting conditions available at the competition.
5) Competition includes a qualification round and a final round.
6) Prior to compete the robots are placed in their respective starting positions by competition judges.
7) Starting position, path shape and obstacles positions, are fixed by the evaluation desk. They are not known by organizers.
8) Only a team member is authorized to lunch the robot by the kick- off.
9) The competition starts by a kick-off, given by the Judges.
10) From the kick-off to the end, teams are not authorized to touch their robots if the robot is touched, some penalty will be there.
11) The robot should not damage the arena.
12) The competitions judges and organizers are not responsible of the damages that could affect robots during the challenge.
13) A round is ended when a robot is out of the arena or by the end of the run time.
Do you fancy yourself as Electronic wizard?
Are you the one with the spirit to tackle any challenge within no time?
CIRCUITRACE is just for you.
Hurry up! You got to win the race with the ticking clock!
Charge your brains and prove your mettle at CIRCUITRACE!
EVENT SPECIFICATION-
1. A team of three will be given three different circuit diagrams and required components.
2. At a time, all the three members will work on three different circuits given to them in attempt to make the connections as per given circuit diagrams.
3. As soon as a buzzer is heard, the members of a team have to interchange their positions and continue the further work with the changed circuit.
4. If any of the members succeeds to complete his/her work before buzzer alarms, he/she may assist the remaining team members.
5. The whole task is to be completed within specified time interval.
6. Speed and accuracy will be the criteria for judging.
In midst of all the hustling-bustling technical events, let's have some fun. Vibhav presents a fun event to test your observation
skills. Find the path that will lead you to your destination in quickest time. Beware though, look out for the walls of the maze,
for a single touch can blow off your quest to your victory.
So gear up and be ready to explore the labyrinth powered by the electronic's circuitry in the fun event of THE BAMBOOZLE.
Event Description
1. The dimensions of the maze is 150cm*60 cm.
2. A key ring will be provided for tracking the entire path.
3. It should not touch the floor of the maze. If touched, a penalty of 5 seconds will be given each time, to be added to the
final time.
4. If it comes in contact with the walls, the buzzer will sound and the participant loses one of his/her pre-allotted lifelines.
5. The participant completing the maze in the least time will win the event.
Objective:
An exhibition of a room displaying innovative system to make the room modernized.
What does the room contains?
1. Counter + automatic light system: As soon as someone enters in the room, the light should automatic glow on and the counter
will display the number of people in the room.
2. Home Automation/Bluetooth control appliances: A further extension of Home Automation, controlling the appliances by a mobile
remote or an android app. We may replace the Bluetooth range by GSM too.
3. Wireless mobile charging system in furniture.
4. LED Mirror: An innovative illusion mirror which increases the overall beauty of the smart room.
5. Security system: Keep an eye on your house 24/7 using the advanced security system comprising webcams which are sensitive
to changes in RGB of a room.
6. Internet of things: IOT is a scenario in which objects, animals or people are provided with unique identifiers and the
ability to transfer data over a network without requiring human-to-human or human-to-computer interaction.
7. Weather Monitoring Station: A platform which monitors the weather and overall temperature conditions of a particular region.
8. Gaming Section: One will have a tremendous fun in this section of the smart room by playing different games designed by our
team ensuring a complete fun package.
This game deals with testing the electronics, engineering as well as skills of handeling the situation under stress and performing well to it..
Teams will be participating in this events
Rules are framed but yet are to be finalized.
People playing football is quite common, but, when Robots do the same, it becomes a reason of applause.
WHAT TODO?
Build a manually operated wired robot that can play the basic game of football in a miniature rectangular soccer arena.
Rules
Size of ball: - 12 cm (plastic hollow ball)
Weight of ball: - 200gms
Size of bot: - 25*15 cm (length*wide)
Weight of bot: - Should not exceed 2 kg
1.The bot should be controlled by wired connection.
2.The bot should not hold the ball. They should drag or push the ball.
3.The pushing mechanism should be such that it should not disturb/destruct the other bots (no pneumatic/drilling mechanism to be used).
4.The bot should not damage the other participant’s bot during the game. In such a case the bot will be qualified.
5.If there is any malfunction of bot during the event, the controller may check out the fault while some points will be deducted for the same.
6.Participants should be present at the venue 30 minutes before the prescribed time.
7.The competition will be a knock-out tournament.
The further gameplay rules should be conveyed to the participating teams at the time of the event.
General Rules
1.Only registered teams are authorized to compete.
2.Teams should respect security rules, and participate fairly.
3.During the competitions, only the team leader is authorized to present the robot.
4.The following comportments could lead a team to be disqualified:
Evidence of non-respect to other teams and competitors.
Evidence of non-respect to security rules.
Evidence of non-respect to competition judges & committee members.
5.The Winner is declared by the competition chair, based on the decision of the evaluation desk.
6.Competition committee members do not have the right to be enrolled as a team.
7.During the competitions, only the team leader is authorized to contact committee members for any claim or specific needs.
Participants
1.Each team has single robot.
2.Each team will have to defend the goal on its side as well as score the goal on the opposite side.
Competition Presentation
In this competition, the Robot must run in track from beginning to its end and overcome all obstacles placed on that track. The track is about 45 cm wide. The competition path is fixed by the evaluation desk members by the competition day.
Registration Rules
1.The number of partcipants in a team should not exceed 4.
2.The participating teams should register themselves from morning till 1 o’clock on the day of the event.
3.The registered teams should report at the venue of the event before 45 minutes from the start of the event.
Competition rules
1.The robot size not exceeding 25*15 cm (long, wide), and 2 Kg of weight is to be authorized to compete. There is no restriction on height of the robot.
2.Robots should be controlled with any micro-controller.
3.The robot should run on Android application based on Bluetooth technology.
4.The competition will be a knock-out tournament.
5.There will be a race between two teams at a time with the winner advancing to next round.
6.Prior to compete the robots are placed in their respective starting positions by competition judges.
7.Starting position, path shape and obstacles positions, are fixed by the evaluation desk.
8.The bot should run on its own battery power supply. (9V DURACELL battery recommended).
9.If the battery dies out in the middle of a race, we will not provide extra supply. The team can replace the battery after being given a penalty.
10.Only a team member is authorized to launch the robot by the kick- off.
11.The competition starts by a kick-off, given by the Judges.
12.Any damage caused to the arena by the robot will lead to disqualification of the team.
13.The competitions judges and organizers are not responsible of the damages that could affect robots during the challenge.
The further gameplay rules should be conveyed to the participating teams at the time of the event.
General rules
1.Only registered teams are authorized to compete.
2.Teams should respect security rules, and participate fairly.
3.During the competitions, only the team leader is authorized to present the robot.
4.The following comportments could lead a team to be disqualified:
Evidence of non-respect to other teams and competitors.
Evidence of non-respect to security rules.
Evidence of non-respect to competition judges & committee members.
5.The Winner is declared by the competition chair, based on the decision of the evaluation desk.
6.Competition committee members do not have the right to be enrolled as a team.
7.During the competitions, only the team leader is authorized to contact committee members for any claim or specific needs.
Introduction
The main idea is to transform the terrestrial city to the city on water. The basic structure-an assembly of regular octahedral
units composed of shafts made from lightweight materials such as carbon fiber-is designed to meet the needs of residents and the
surrounding environment at the same time. This construction method allows flexible, unrestricted structural arrangement of the
facilities, eliminating the need to build massive foundations. The city's basic construction units, contain office buildings,
residential complexes, and other facilities, held aloft by structures that provide support from all directions.
Salient features
1. Plentiful Sunlight and Air Provided by Truss Construction
2. Totally New Urban Space Created with New Materials
Event
To give the real feel of working on the construction site, this year team C-HELIX presents an event where you can constructa structure with “self” cast bricks after analyzing the drawings (plan and elevations) provided on the spot.
This is an online-come-on spot event where material will be provided to you.
It is a three stage event.
Stage I:-It will include online questions which will be displayed regularly on C-Helix Facebook page and will run for a week from where individuals will be shortlisted for second stage. The shortlisted participants will have to form teams of 5 members. Participants will get to choose their plan and elevation in accordance to their rank in this quiz.
Stage II:-Each of the shortlisted teams will be provided with a plan and an elevation of atypical brick structures on the first day of the event. Having analyzed their plan and elevation the teams will have to cast unburnt clay/sand bricks using moulds given on the spot. These clay bricks will be used to construct the structure.
Stage III:-Finally, on the third day of the NIMBUS,the participants have to construct the structure according to the givenin the drawings using the bricks constructed in the second stage.
Rules
1. Participants have to come up in a team of maximum 4.
2. Material will be provided on the spot. No extra material is allowed.
3. Time limit three hours.
Judging criteria
1. The participants will be judged on the basis of how accurately they have converted the given drawings into the 3-D structures.
2. The participants will also be judged on the basis of how quickly they are able to build the bricks.
3. And the compressive strength of the bricks.
Note
For any query and for registration for participating in events you can message us on our c-helix page or can contact on given phone numbers given below. Entries will be on first cum first serve basis.
Description
This method of snow spray gun is for the sole purpose of establishing and also benefiting a well developed environment in
any sort of harsh cold, weather condition during the winter seasons.
Scope
1. It is a green source of energy.
2. Instead of releasing steam into the atmosphere, it can be deviated to melt the snow during winter.
3. There will be underground chambers at the corners of the road which will be fed and heated by steam pipes where snow can
be placed and melted using steam spray gun.
4. Diesel and gas portable units can be used on rural areas or cities without steam.
Objective
To construct a light weight porous concrete.
Material Required
1.Cement
2.Sand
3.clay
4.Aggregate
5.Fly ash
6.Moulds (30 cm x 30 cm x 15 cm), (15 cm x 15 x cm x 15 cm)
Theory
Porous concrete structure is a solid body made of plain concrete having the properties of lightweight and permeable material.
Event
In this event, participants are supposed to make a Concrete Structure which has permeable property.
Unleash your imagination and ideas to innovate the structure made, using CONCRETE.
Team of 4 members can be made and other rules are as follows.
Rules
1.Mould of dimension (30 cm x 30 cm x 15 cm)will be used for checking permeability and (15 cm x 15 x cm x 15 cm) mould will be used for strength testing.
2.The structure should be permeable.
3.The density of the floating concrete should be minimum.
Judging Criteria
The prizes will be awarded based on density, permeable and load bearing capacity. Density shuld be minimum.
Weightage of permeability will be double than density and load bearing capacity.
Note
For any query and for registration for participating in events you can message us on our c-helix page or can contact on given phone numbers given below. Entries will be on first cum first serve basis.
Event
The teams (maximum of 2) will have to hit the targets.
Judging criteria
The team gets exciting prizes depending upon the targets hit.
To construct a roller coaster track containing loops, hills, curves and thrilling twists to make it exciting using the given
material using the following materials:
1. Plastic pipes
2. Cartons
3. Marble balls/Crazy balls
4. Tape
5. Scissors
6. Fevicol
7. Blades
8. Connecting wires
Event
The participants are expected to come in teams of 3-4 each. They will be given an arena with some pre-defined obligatory
points and difficulties. The teams are to construct a roller coaster track.
Rules
1. Students have to come in team of maximum 4.
2. Material will be provided on the spot. No extra material is allowed.
3. Time limit: 2.5 hours.
Judging Criteria
Marble ball must reach its destination (Qualifier criteria).
1. Time constraint : 25 points
2. Complexity of the design
3. Hills: 5 points every 10 cm height.
4. Horizontal loops and turns: 10 points
5. Vertical loops: 3 points for 1 cm diameter.
A wind-pump is a type of windmill which is used for pumping water.
Purpose/Objective
The project is for sustainable development in developing countries. The goal of this project is to build a windmill driven water
pump that can pump water from a nearby source to a tank. The purpose is to demonstrate and spread knowledge about wind-powered water
pump technique to farmers.
A windmill would provide good means for showing how wind energy can be used for water harvesting. That is the main reason for
building the windmill. The secondary reason is to use it to pump water to a tank for further use in irrigation or farming.
Event
Team C-HELIX announces its first event for the NIMBUS 2K15- The folding bridge construction.
It is a preparatory event. The teams can have maximum of 4 members. They are to construct a 3-fold bridge having the specifications as follows:
Material required
Popsicle sticks(only)
Fevicol
Cotton threads
Pulleys
Hinges of any type for fold joints
Constraints
1.There should be onlythree folds, without any kind of support(i.e. 4 members- first member being fixed).
2.Folding must be such that each successive member should completely rest over the preceding member.
3.You cannot useany threads other than the cotton threads.
4.Folding \unfolding mechanism should be over the overhang behind the vertical piers provided at the specified distance (figure).
5.Truss making is not mandatory. You can make the bridge without the truss, only criteria is that the bridge should be able to Fold
and unfold by the same mechanism only.
6.The base area at the supports (area surrounded by the piers) must be 20 cm X 20 cm.
7.Piers and Base of the piers can be of any material, but the span, and truss (if used) should be only of the Popsicle sticks.
8.The length of the last member of the bridge should be 10cm.
9.The minimum width of the path should not be less than one popsicle stick length.
Judging criteria
Load testing will be done by placing the loads on the free end of the span.
Qualification Criteria
1.Dimensional specifications
2.Folding
3.Unfolding.
4.Aesthetical appearance (should look like a bridge).
Final Judging criteria
1.(Self-weight)/(Failure load)should be minimum.
2.Testing will be done till the bridge remains in serviceable condition.
"Imagination is the highest kite one can fly" -Lauren Bacall
Exactly when and how the first kite was invented remains a debatable topic. But thanks to well-preserved and written
artistic records, it is widely accepted that the first kite was invented in china over 2000 years ago. Philosopher
mo di (approx 468-376 bc) made the first lite in the shape of an eagle in the lo mountain of shandong province.
According to historical records early kites were made out of bamboo and silk.
Even though kite flying is generally regarded as a family activity, many kite festivals, kite craftsmanship and
skill contests, and kite flying tournaments are being held all year round internationally. The city of weifang, located
in china's shandong province, is crowned as the "world kite capital". Every year the kite flying festival takes place
here in april, drawing thousands of fans from all around the world.
This nimbus team design-o-crats welcomes you to fly your own kite.
Day: 12th April,2015
Location: OAT
A child is always curious about the things happening around him. He imitates his observations through any material he finds around him.
Bringing the spirit of child to make some extra ordinary piece of micro art with the help of soap, clay, match sticks or tooth picks.
The piece of art can be incomparable, as it is definition of inner thoughts and sculpture of one's imagination.
Team Design-0-crats welcomes all the willing candidates for this exquisite event.
Day:10th April,2015
Location:Student's Park
Art was defined as the expression or application of human creative skill and imagination, typically in a visual form such as painting or sculpture.
It's very clear that clay is one of the best materials to express our creative skill and imagination by hand to form 3 dimensional clay models or art pieces.
It helps to bring out the artist and child in us.
Team design-o-crats welcomes you to come play with clay, let your imagination run wild and create something that depicts the theme of NIMBUS 2015 - Tatva.
Day:12th April, 2015
Location: Student's Park
Creativity is intelligence having fun! With this attitude in mind, using paper to create various forms, to express oneself through them,
giving a way to your ideas by practically showing them and last but not the least evoking the artist within you with numerous creations
so as to show cast them.
Team Design-0-crats welcomes all the willing candidates for this exquisite event.
Day:11th April,2015
Location:Nescafe
Life is a hurdle, face it. Yeah! And we face it every day. The event brings up the spirit of challenging yourself and facing it
to explore the inner potential of yourself. Like a trekker who face the challenges of rough terrain, harsh weather are normal things.
Though we can't replicate the toughness of nature but we are bringing the event for those who like to face the hurdles to find the
inner potential or inner conscious as one finds it inside the temple.
Team Design-0-crats welcomes all the willing candidates for this exquisite event.
Day:11th April,2015
Location: Nescafe
Objective
The quiz aims to assess the aptitude and the general level of awareness of the contestant.
The quiz will be organised in two rounds.
First Round (Online via WhatsApp)
The first shall be held through WhatsApp, in which the contestants are quizzed, covering general questions based on aptitude
in addition to technical questions concerning basic chemistry and basic processes related to science.
Second round
The second includes visual round in which participants are shown videos of processes (related to engineeering) and their
faults (if any). It is required that they estimate and evaluate the following as per the requirement of the problem.
1. Place of occurrence of the fault.
2. Cause of failure of the process.
3. Consequence of the problem.
4. Missing step, if any.
5. Degree of completion of the process.
And the second round will also include rapid fire round in which general questions will be asked.
Rules
Internet usage is allowed only in WhatsApp round.
Should there be any network problem that could delay the submission of an answer (for the online round), the organisers
shall not be held responsible.
Objective
To design a movable hydraulic jack which is capable of lifting load and carrying it from one place to another.
Materials Required
Rectangular wooden planks
Long wooden columns
Metal base
Bicycle spoke
One meter plastic tubes
Ball bearings
Big syringes
Small syringes
Spools of thread
Copper wires
Empty refills
Motors
Connecting wires
Switches
Set of wheels
Description
Participants are required to design a hydraulic jack which is capable of lifting weight in accordance with the principle of a jack and which can also move along ground.
Rules
The jack is loaded initially with a given amount of load.
The jack should lift the load at least by 1.5”. Then the hydraulic jack has to start moving along the ground in a straight line.
After moving a certain distance x m (say) the load on the jack is increased, and again the jack has to move further.
This increment of load goes on till any one of the following conditions is met.
1. The jack reaches the finish line.
2. The jack is not capable of moving any further due to excess load.
3. The load gets displaced from the jack.
4. The syringe compresses and the height by which load is lifted is less than 1.5”.
Judging Criteria
The winner of the event will be declared based on the following criteria:
1. The total distance moved by the jack.
2. The time taken in its entire journey.
3. The design, size, fluid used, capacity of motor used in designing the jack.
4. Cost effectiveness.
Objective
To design a water rocket accurate enough to hit distant targets.
Materials Required
The participating team has to just design the rocket (2 liter bottle) in the best possible way.
Description
An event that focuses on the way the rocket has been designed and also on the accuracy and range of
the rocket which works on the principles of pressure and hydraulics.
Event
1. The participants are expected to come in teams of 3-4 each.
2. There will be a shooting sector comprising of 3 stages at fixed distance as prescribed by the organizing team.
Rules
1. A total of 3 members per team.
2. Individuals can also participate.
3. The rocket must meet the dimensions as prescribed by the organizing team at the time of the registration.
4. The decision of the organizing team will be considered as Final in case of any dispute.
Judging Criteria
The rocket that clears the maximum stages and hits the maximum targets will be declared the winner along with considering
the complexity of the design and aesthetics also.
Description
Futsal is a variant of football that is played on a smaller field.
It can be considered a version of six-a-side football.
Rules
1. Number of Players : 6(one of which is a goalkeeper).
2. Time: Two periods of 12 minutes each.
3. Detailed description will be handed over to the teams at the time of registration.
The decision of the organizers shall be considered final in case of any dispute.
"Bi-annual Photography and Art Exhibition"
Are you an amateur photographer or a keen artist enthusiast with an eye for capturing that perfect moment or simply painting it?
If so, then this is the competition for you.
Nimbus 2015 proudly presents Reflections-Photography and art exhibition. It is a unique competition that promotes the work of amateur,
passionate enthusiasts and emerging artists & photographers, at all levels, the chance for their work to be seen and win cash prizes.
Rules and regulations :-
1.The photographs should be mailed in .jpeg format, with a minimum resolution of 1600 X 900
2.The entries per participant is limited to a max. of 10.
3.The entries should be mailed to pixonoids@gmail.com with subject Reflections.
For more details :- www.facebook.com/Pixonoids
"Play to live the best
Pause to capture the jest
Forward to skip to rest"
Announcing Rewind, the annual film festival organised by Pixonoids to boost the love for the reel amongst the
college folks. So hurry up, and submit your entries at pixonoids@gmail.com
Rules for the event:
1.The movie story should be relevant to the themes provided.
2.Quality of the movie (i.e resolution) should be at least 360p(normal smartphone cameras would be just fine).
3.The jury of the filmfest hold the final call regarding the screening and awards.
Dont forget: Huge prizes to be won !!!
Tattoo making and face painting
Are you passionate about art as an expression ? Here's your opportunity to your heart on your sleeve and get your face painted.
Tug of War
Pull with all your might and tug your opportunity. The classic lost desert pastime Tug-O-War is back consuming all your strength, strategy and super pulls!!
Kite flying
The wind has risen over the land...a day to make the gulls fly!! Come and fly kites of joy with us.
Darts
Come, hit the bulls eye!!
> Organised by Team OJAS and VIBHAV
> Organised by Team VIBHAV
> Organised by Team Design-o-crats
> Organised by Team .EXE
Team .eXe presents, guest lecture by Narsimha Karumanchi the renowned author of books on Data structures and Algorithms...
Narasimha Karumanchi is the founder of CareerMonk and author of few books on data structures, algorithms, and design patterns. Most recently he worked for Amazon Corporation, IBM labs, Mentor Graphics, and Microsoft.
He authored the following books which got translated to international languages: Chinese, Japanese, Korean and Taiwan. Also, around 58 international universities were using these books as reference for academic courses.
Data Structures and Algorithms Made Easy
Data Structures and Algorithms Made Easy in Java
Elements of Computer Networking
Data Structures and Algorithms Made Easy for GATE
Peeling Design Patterns
Coding Interview Questions
IT Interview Questions
Narasimha held M.Tech. in computer science from IIT, Bombay, after finishing his B.Tech. from JNT university. He has also taught data structures and algorithms at various training institutes and colleges.
Discussion Topics
Tips for students
How to prepare for product based companies like Microsoft, Google, Amazon etc.
Explain the interview process at different companies [bar raiser concept]
Explain the work culture at companies
How to succeed in IT?
How to get offcampus call?
Current trends
Tips for preparation
How to prepare for GATE
Other relevant topics
Linked Lists,
Memory Efficient Linked Lists,
Skipped Lists,
Bloom Filters,
Stacks, Queues,
Trees,
Priority Queues: Few Tricky questions on this
Hashing and indepth analysis
Searching,
Sorting,
String Algorithms,
Suffix Trees,
Algorithm Techniques: Greedy, Divide and Conquer, and Dynamic Programming
Venue: Auditorium
Date: 11th April
Born in the lap of Himalayas (Himachal Pradesh), Arun Bhardwaj grew up in an environment where asking questions was encouraged
and curiosity was considered foundation to enlightenment. He dedicates his learning to those who encouraged him in his quest to
"figure things out" and responded passionately to his childhood curiosities. Growing up in spiritual environment helped him accept
possibilities beyond the realm of logic. His experiential learning in the initial years, exposure to spirituality, engineering &
business education, and opportunities to work with multicultural experts from diverse background have helped him actuate his logical,
emotional and intuitive brain. The result is an entertaining passionate speaker who with his scientific approach, experiential
wisdom, humor and story telling invokes innovation, inspiration, leadership in the audience of all ages.
Arun has lived in South Korea for three years, where he learned about Buddhism and the art of Zen. After that he has lived in
the USA for more than 9 years, where he gained understanding of the western culture and philosophy. His talks have golden nuggets
from his Indian, Oriental and Western learning. His vision is to blend goodness of science, arts and spirituality with common-sense
to inspire "Inner Transformation" and help people operate in the Excellence Zone.
Arun Bhardwaj (Strategy Mentor and Inspirational Speaker)
Arun Bhardwaj is a thought leader, business strategist, and a frequent keynote speaker at global conferences. His vision
is to inspire people to live a purposeful life by utilizing their full creative potential. With his inner Transformation programs,
he is inspiring organizations and transforming lives. Arunb's programs are appreciated by the audiences at MNCs, conferences,
professional institutions, and spiritual retreats alike. He has conducted many programs at premier institutes like IIMs on business
strategy, and work-life harmony. He was invited by the ZUYD University of Holland to present cultural heritage and business
landscape of India. Arun is also mentoring businesses to operate in the peak performance zone.
In his 20+ years of professional experience around the world, Arun has succeeded in spectrum of leadership roles in R&D, product
marketing, and business development. He has contributed to companies like Motorola, Samsung, Lucent, and Dell by launching new
products, and by starting new operations in multiple countries. Arun's diverse global experience has resulted in several product
and process innovations including a product that was elected as America's Top-15 VoIP innovations of 2007. He also ran a
hospitality enterprise in California. Arun has created his signature methodologies in the areas of leadership, interpersonal
communication and work-life balance management. After living abroad for thirteen years, Arun returned to his roots with the
intent to share his global learning and inspire Indian youth.
Arun is a Gold Medalist in B.Tech (with Honors) from National Institute of Technology Himachal, and an MBA from California State
University. He is currently pursuing a PhD with the intent of reviving management practices of ancient wisdom to address challenges
of today.
NIMBUS, the annual technical festival of NIT Hamirpur, as a reference to its name, is aura. An aura of knowledge.
An aura of technology. An aura that is set ablaze with creative ideas, nurtured with dedication and sheer hard work and brought to
climax by the passion of the students. NIMBUS, in all its spirit is a concoction of the aforenamed qualities. A new fragrance rules
the air, a hushed murmur is widespread in the whole state and the atmosphere acquires a flamboyant feel.
Sprawled across a time span of four days, this fest comprises of events that go a far way in honing the technical and managerial
skills of students. It is four days of knowledge, exuberance, growth and fun, an end to which always leaves students in anticipation
for the next year.
After nine years, since its unveiling in 2005, NIMBUS has come a long way from new events that test and improve the skills of
students, being added every year to bigger sponsors coming forward to finance Himachal's grandest and largest technical extravaganza.